The builds uploaded through Studio can be checked via the client.
1. Download & Test the Execution
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From the top-left Project & Product Management menu, click on the project that requires Execution Test.
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Example: (Game) OOO Game
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In the Product Data Management section, click on Client Execution Test.
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If the client is not installed, click the Download Client button.
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In the launched client, click Studio Build Test at the bottom left.
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Click Select Project/Product, then choose the product you wish to test.
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After confirming the build number, click the Test button.
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Click the Install button, and once the download is complete, click the Play button.
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If the game does not launch, check the Execution Settings to ensure the executable file is correctly applied.
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If the game uses DRM MAKER, confirm that the following files are created in the installation folder: BaseSDK.dll, DrmCheckerV3.dll, OwnershipSDK.dll.
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If these files are missing, DRM MAKER has not been applied, and the game will not display ownership or playtime information.
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