Unreal Engine SDK Toolkit
How to Use the Integration Kit
Basic Integration
1.
Download the plugin below.
2.
Copy the included Plugin folder into your project directory.
3.
Add the following configuration to the Config/DefaultEngine.ini file in your project directory.
a.
Launch the STOVE Launcher and log in with an account that owns the game being tested.
b.
This completes the basic integration.
...
[StoveSDK]
Env=Live # Environment value, fixed to Live
AppKey= # Application Key for the project in Studio
SecretKey= # Application Secret for the project in Studio
GameId= # Game ID for the project in Studio
LogLevel=4 # Set to 4 for testing, 2 for release
LogPath="" # Log file path; if left empty, logs will be created in the default path
TOML
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