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Product

Creating Product

Product is an individual Game or DLC.

Basic Information

A Product is each “unit of sale” offered to a user.
In addition to the main game, DLC (some expansions), content such as OST, art books, etc. are defined as one Product.
Multiple Products can be registered within a single Project.
The name of the Product should be clearly written in a user-recognizable configuration.

Setting up Product

For DLCs, first create as a game, then connect the created one to the main game.
For contents, such as OST, Artbook, wallapers, or MODs, create as a utility, then connect to your main game.
After filling in the basic information and completing product linking according to the instructions below, click the Save button.
If the product has already been released, the Save button will be replaced with Apply LIVE.
When saving the Product Settings for the first time, if Multilingual Settings have not been configured, the settings window will open automatically.
Enter the content manually for each language and click Save.
If there is no content to enter manually, click AI Translate All and then save.
If an error occurs in the translation results, edit the text in the language tab marked with a red exclamation icon, then click Save again.
When modifying Product Settings information, be sure to click Save (or Apply LIVE).
When editing Basic Information, the Multilingual Settings window does not open automatically.
After making changes, check Multilingual Settings located at the top-right of the Basic Information section before saving.

1. Basic Information

2. Product Type

3. Linking Product (Connecting Game and DLCs)

Common Erros with Product Settings