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Update Unreal Plugin

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2024/03/14 06:20
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Guide for updating an existing Unreal Plugin to the new version. The StoveSDKPluing.uplugin file specifies the current version of the PCSDK.
{ "FileVersion": 3, "Version": 1, "VersionName": "v2.5.0", "FriendlyName": "StoveSDKPlugin", "Description": "StoveSDK API for integrating Stove Client", "Category": "StoveSDK", "CreatedBy": "© Smilegate. All Rights Reserved.", "CreatedByURL": "https://www.onstove.com/", "DocsURL": "https://studio-docs.onstove.com/pc/GettingStarted/", "MarketplaceURL": "", "SupportURL": "", "CanContainContent": true, "IsBetaVersion": false, "Installed": true, "Modules": [ { "Name": "StoveSDKPlugin", "Type": "Runtime", "LoadingPhase": "Default", "WhitelistPlatforms": [ "Win64" ] } ], "Plugins": [ ] }
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Check the current version and download the latest version to update. After downloading and unzipping, a Plugins folder will be created.
Copy the latest version of the Pluings folder and overwrite the Plugins folder in the game engine.
The Plugins folder linked to the game may also contain third-party plug-ins, so only StoveSDKPlugin is overwritten.
Once overwriting is complete, rebuild according to the Unreal Engine version from the right-click menu of the .uproject currently being used in the game project.
When upgrading to Unreal v2.6.0 or higher
From v2.6.0, the spelling of function arguments, structure fields, etc. has changed according to the Unreal coding convention, so please check the coding convention in the latest guide.
If the version is PCSDK v2.0 or higher, it can be updated using the guide above.